Wild Shape form · 2024 and 2014 rules
Crocodile
Crocodile is a CR 1/2 Large Beast that can swim 30 ft. In the 2024 rules, a Circle of the Moon druid can take it from level 3, and any other druid from level 4. In the 2014 rules, any druid can take it from level 4.
2024 rules · 5.5e
In the 2024 rules, a Circle of the Moon druid can take it from level 3, and any other druid from level 4.
- Armor Class
- 16 (13 + WIS)Circle Forms beats the beast’s 12
- Hit Points
- Your own + 9 temporary3 × level when you transform
- Attacks
- Bite +4, 1d8+2The beast’s own bonuses, as printed
With Wisdom 16, at the first level a Moon druid can use it with Circle Forms.
- Armor Class
- 12The beast’s own armor
- Hit Points
- Your own + 4 temporaryYour level when you transform
- Attacks
- Bite +4, 1d8+2The beast’s own bonuses, as printed
Temporary hit points grow with your level; everything else stays the same.
Crocodile
Large Beast · CR 1/2
- Swim
- Grappler
- Restrain
Armor Class12
Hit Points13 (2d10+2) A druid never takes this pool in the 2024 rules: Wild Shape gives temporary hit points instead.
Speed20 ft, Swim 30 ft
- STR15+2
- DEX10+0
- CON13+1
You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.
SensesPassive Perception 10
SkillsStealth +2
Traits
Hold Breath. The crocodile can hold its breath for 1 hour.
Actions
Bite
Melee attack: d20 +4 · Reach 5 ft.
Damage: 1d8+2 Piercing (average 6)
On hit: If the target is Medium or smaller, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.
2014 rules · 5e
In the 2014 rules, any druid can take it from level 4. In the 2014 rules swimming forms open up at level 4, whatever the Circle.
- Armor Class
- 12 (natural armor)The beast’s own armor
- Hit Points
- 19 (3d10+3)The beast’s pool. At 0 you change back, and leftover damage carries to your own
- Attacks
- Bite +4, 1d10+2The beast’s own bonuses, as printed
In the 2014 rules the beast’s Armor Class and hit points are the same for every Circle.
Crocodile
Large Beast · CR 1/2
- Swim
- Grappler
- Restrain
Armor Class12 (natural armor)
Hit Points19 (3d10+3) In the 2014 rules this pool is yours while transformed.
Speed20 ft, Swim 30 ft
- STR15+2
- DEX10+0
- CON13+1
You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.
SensesPassive Perception 10
SkillsStealth +2
Traits
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Bite
Melee attack: d20 +4 · Reach 5 ft.
Damage: 1d10+2 Piercing (average 7)
On hit: The target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.
Stat blocks from SRD 5.2.1 and SRD 5.1 (CC BY 4.0), with the official 2014 errata where it applies. Circle of the Moon rules are summarized from the Player’s Handbook. Armor Class and hit points are worked out by the same rules engine as the Beastform app.