Wild Shape form · 2024 and 2014 rules

Crocodile

Crocodile is a CR 1/2 Large Beast that can swim 30 ft. In the 2024 rules, a Circle of the Moon druid can take it from level 3, and any other druid from level 4. In the 2014 rules, any druid can take it from level 4.

Illustration of a crocodile

2024 rules · 5.5e

In the 2024 rules, a Circle of the Moon druid can take it from level 3, and any other druid from level 4.

Circle of the Moon · level 3
Armor Class
16 (13 + WIS)Circle Forms beats the beast’s 12
Hit Points
Your own + 9 temporary3 × level when you transform
Attacks
Bite +4, 1d8+2The beast’s own bonuses, as printed

With Wisdom 16, at the first level a Moon druid can use it with Circle Forms.

Any other Circle · level 4
Armor Class
12The beast’s own armor
Hit Points
Your own + 4 temporaryYour level when you transform
Attacks
Bite +4, 1d8+2The beast’s own bonuses, as printed

Temporary hit points grow with your level; everything else stays the same.

2024 rules · 5.5e · stat block from SRD 5.2.1

Crocodile

Large Beast · CR 1/2

  • Swim
  • Grappler
  • Restrain

Armor Class12

Hit Points13 (2d10+2) A druid never takes this pool in the 2024 rules: Wild Shape gives temporary hit points instead.

Speed20 ft, Swim 30 ft

  • STR15+2
  • DEX10+0
  • CON13+1

You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.

SensesPassive Perception 10

SkillsStealth +2

Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Bite

Melee attack: d20 +4 · Reach 5 ft.

Damage: 1d8+2 Piercing (average 6)

On hit: If the target is Medium or smaller, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.

Stat blocks from SRD 5.2.1 and SRD 5.1 (CC BY 4.0), with the official 2014 errata where it applies. Circle of the Moon rules are summarized from the Player’s Handbook. Armor Class and hit points are worked out by the same rules engine as the Beastform app.