Wild Shape form · 2024 and 2014 rules
Ape
Ape is a CR 1/2 Medium Beast that can climb 30 ft. In the 2024 rules, a Circle of the Moon druid can take it from level 3, and any other druid from level 4. In the 2014 rules, a Circle of the Moon druid can take it from level 2, and any other druid from level 4.
2024 rules · 5.5e
In the 2024 rules, a Circle of the Moon druid can take it from level 3, and any other druid from level 4.
- Armor Class
- 16 (13 + WIS)Circle Forms beats the beast’s 12
- Hit Points
- Your own + 9 temporary3 × level when you transform
- Attacks
- Fist +5, 1d4+3 · Rock +5, 2d6+3The beast’s own bonuses, as printed
With Wisdom 16, at the first level a Moon druid can use it with Circle Forms.
- Armor Class
- 12The beast’s own armor
- Hit Points
- Your own + 4 temporaryYour level when you transform
- Attacks
- Fist +5, 1d4+3 · Rock +5, 2d6+3The beast’s own bonuses, as printed
Temporary hit points grow with your level; everything else stays the same.
Ape
Medium Beast · CR 1/2
- Climb
- Ranged Attack
Armor Class12
Hit Points19 (3d8+6) A druid never takes this pool in the 2024 rules: Wild Shape gives temporary hit points instead.
Speed30 ft, Climb 30 ft
- STR16+3
- DEX14+2
- CON14+2
You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.
SensesPassive Perception 13
SkillsAthletics +5, Perception +3
Actions
Multiattack. The ape makes two Fist attacks.
Fist
Melee attack: d20 +5 · Reach 5 ft.
Damage: 1d4+3 Bludgeoning (average 5)
Rock Recharge 6
Ranged attack: d20 +5 · Range 25/50 ft.
Damage: 2d6+3 Bludgeoning (average 10)
2014 rules · 5e
In the 2014 rules, a Circle of the Moon druid can take it from level 2, and any other druid from level 4.
- Armor Class
- 12The beast’s own armor
- Hit Points
- 19 (3d8+6)The beast’s pool. At 0 you change back, and leftover damage carries to your own
- Attacks
- Fist +5, 1d6+3 · Rock +5, 1d6+3The beast’s own bonuses, as printed
In the 2014 rules the beast’s Armor Class and hit points are the same for every Circle.
Ape
Medium Beast · CR 1/2
- Climb
- Ranged Attack
Armor Class12
Hit Points19 (3d8+6) In the 2014 rules this pool is yours while transformed.
Speed30 ft, Climb 30 ft
- STR16+3
- DEX14+2
- CON14+2
You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.
SensesPassive Perception 13
SkillsAthletics +5, Perception +3
Actions
Multiattack. The ape makes two fist attacks.
Fist
Melee attack: d20 +5 · Reach 5 ft.
Damage: 1d6+3 Bludgeoning (average 6)
Rock
Ranged attack: d20 +5 · Range 25/50 ft.
Damage: 1d6+3 Bludgeoning (average 6)
Stat blocks from SRD 5.2.1 and SRD 5.1 (CC BY 4.0), with the official 2014 errata where it applies. Circle of the Moon rules are summarized from the Player’s Handbook. Armor Class and hit points are worked out by the same rules engine as the Beastform app.