Wild Shape form · 2024 rules

Seahorse

Seahorse is a CR 0 Tiny Beast that can swim 20 ft. In the 2024 rules, any druid can take it from level 2.

The 2014 rules call this creature the Sea Horse.

Illustration of a seahorse

2024 rules · 5.5e

In the 2024 rules, any druid can take it from level 2.

Circle of the Moon · level 3
Armor Class
16 (13 + WIS)Circle Forms beats the beast’s 12
Hit Points
Your own + 9 temporary3 × level when you transform
Attacks
NoneThe beast’s own bonuses, as printed

With Wisdom 16, at the first level a Moon druid can use it with Circle Forms.

Any other Circle · level 2
Armor Class
12The beast’s own armor
Hit Points
Your own + 2 temporaryYour level when you transform
Attacks
NoneThe beast’s own bonuses, as printed

Temporary hit points grow with your level; everything else stays the same.

2024 rules · 5.5e · stat block from SRD 5.2.1

Seahorse

Tiny Beast · CR 0

  • Swim

Armor Class12

Hit Points1 (1d4-1) A druid never takes this pool in the 2024 rules: Wild Shape gives temporary hit points instead.

Speed5 ft, Swim 20 ft

  • STR1-5
  • DEX12+1
  • CON8-1

You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.

SensesPassive Perception 12

SkillsPerception +2, Stealth +5

Traits

Water Breathing. The seahorse can breathe only underwater.

Actions

Bubble Dash. While underwater, the seahorse moves up to its Swim Speed without provoking Opportunity Attacks.

Stat blocks from SRD 5.2.1 (CC BY 4.0). Circle of the Moon rules are summarized from the Player’s Handbook. Armor Class and hit points are worked out by the same rules engine as the Beastform app.