Wild Shape form · 2024 and 2014 rules
Crab
Crab is a CR 0 Tiny Beast that can swim 20 ft. In the 2024 rules, any druid can take it from level 2. In the 2014 rules, any druid can take it from level 4.
2024 rules · 5.5e
In the 2024 rules, any druid can take it from level 2.
- Armor Class
- 16 (13 + WIS)Circle Forms beats the beast’s 11
- Hit Points
- Your own + 9 temporary3 × level when you transform
- Attacks
- Claw +2, 1The beast’s own bonuses, as printed
With Wisdom 16, at the first level a Moon druid can use it with Circle Forms.
- Armor Class
- 11The beast’s own armor
- Hit Points
- Your own + 2 temporaryYour level when you transform
- Attacks
- Claw +2, 1The beast’s own bonuses, as printed
Temporary hit points grow with your level; everything else stays the same.
Crab
Tiny Beast · CR 0
- Swim
- Blindsight
Armor Class11
Hit Points3 (1d4+1) A druid never takes this pool in the 2024 rules: Wild Shape gives temporary hit points instead.
Speed20 ft, Swim 20 ft
- STR6-2
- DEX11+0
- CON12+1
You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.
SensesBlindsight 30 ft., Passive Perception 9
SkillsStealth +2
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw
Melee attack: d20 +2 · Reach 5 ft.
Damage: 1 Bludgeoning (average 1)
2014 rules · 5e
In the 2014 rules, any druid can take it from level 4. In the 2014 rules swimming forms open up at level 4, whatever the Circle.
- Armor Class
- 11 (natural armor)The beast’s own armor
- Hit Points
- 2 (1d4)The beast’s pool. At 0 you change back, and leftover damage carries to your own
- Attacks
- Claw +0, 1The beast’s own bonuses, as printed
In the 2014 rules the beast’s Armor Class and hit points are the same for every Circle.
Crab
Tiny Beast · CR 0
- Swim
- Blindsight
Armor Class11 (natural armor)
Hit Points2 (1d4) In the 2014 rules this pool is yours while transformed.
Speed20 ft, Swim 20 ft
- STR2-4
- DEX11+0
- CON10+0
You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.
SensesBlindsight 30 ft., Passive Perception 9
SkillsStealth +2
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw
Melee attack: d20 +0 · Reach 5 ft.
Damage: 1 Bludgeoning (average 1)
Stat blocks from SRD 5.2.1 and SRD 5.1 (CC BY 4.0), with the official 2014 errata where it applies. Circle of the Moon rules are summarized from the Player’s Handbook. Armor Class and hit points are worked out by the same rules engine as the Beastform app.