Wild Shape form · 2024 and 2014 rules
Deer
Deer is a CR 0 Medium Beast. In the 2024 rules, any druid can take it from level 2. In the 2014 rules, any druid can take it from level 2.
2024 rules · 5.5e
In the 2024 rules, any druid can take it from level 2.
- Armor Class
- 16 (13 + WIS)Circle Forms beats the beast’s 13
- Hit Points
- Your own + 9 temporary3 × level when you transform
- Attacks
- Ram +2, 1d4The beast’s own bonuses, as printed
With Wisdom 16, at the first level a Moon druid can use it with Circle Forms.
- Armor Class
- 13The beast’s own armor
- Hit Points
- Your own + 2 temporaryYour level when you transform
- Attacks
- Ram +2, 1d4The beast’s own bonuses, as printed
Temporary hit points grow with your level; everything else stays the same.
Deer
Medium Beast · CR 0
- Fast
- Keen Senses
- Darkvision
Armor Class13
Hit Points4 (1d8) A druid never takes this pool in the 2024 rules: Wild Shape gives temporary hit points instead.
Speed50 ft
- STR11+0
- DEX16+3
- CON11+0
You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.
SensesDarkvision 60 ft., Passive Perception 14
SkillsPerception +4
Traits
Agile. The deer doesn't provoke an Opportunity Attack when it moves out of an enemy's reach.
Actions
Ram
Melee attack: d20 +2 · Reach 5 ft.
Damage: 1d4 Bludgeoning (average 2)
2014 rules · 5e
In the 2014 rules, any druid can take it from level 2.
- Armor Class
- 13The beast’s own armor
- Hit Points
- 4 (1d8)The beast’s pool. At 0 you change back, and leftover damage carries to your own
- Attacks
- Bite +2, 1d4The beast’s own bonuses, as printed
In the 2014 rules the beast’s Armor Class and hit points are the same for every Circle.
Deer
Medium Beast · CR 0
- Fast
Armor Class13
Hit Points4 (1d8) In the 2014 rules this pool is yours while transformed.
Speed50 ft
- STR11+0
- DEX16+3
- CON11+0
You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.
SensesPassive Perception 12
Actions
Bite
Melee attack: d20 +2 · Reach 5 ft.
Damage: 1d4 Piercing (average 2)
Stat blocks from SRD 5.2.1 and SRD 5.1 (CC BY 4.0), with the official 2014 errata where it applies. Circle of the Moon rules are summarized from the Player’s Handbook. Armor Class and hit points are worked out by the same rules engine as the Beastform app.