Wild Shape form · 2024 and 2014 rules

Panther

Panther is a CR 1/4 Medium Beast that can climb 40 ft. In the 2024 rules, any druid can take it from level 2. In the 2014 rules, any druid can take it from level 2.

Illustration of a panther

2024 rules · 5.5e

In the 2024 rules, any druid can take it from level 2.

Circle of the Moon · level 3
Armor Class
16 (13 + WIS)Circle Forms beats the beast’s 13
Hit Points
Your own + 9 temporary3 × level when you transform
Attacks
Rend +5, 1d6+3The beast’s own bonuses, as printed

With Wisdom 16, at the first level a Moon druid can use it with Circle Forms.

Any other Circle · level 2
Armor Class
13The beast’s own armor
Hit Points
Your own + 2 temporaryYour level when you transform
Attacks
Rend +5, 1d6+3The beast’s own bonuses, as printed

Temporary hit points grow with your level; everything else stays the same.

2024 rules · 5.5e · stat block from SRD 5.2.1

Panther

Medium Beast · CR 1/4

  • Climb
  • Fast
  • Keen Senses
  • Darkvision
  • Stealthy

Armor Class13

Hit Points13 (3d8) A druid never takes this pool in the 2024 rules: Wild Shape gives temporary hit points instead.

Speed50 ft, Climb 40 ft

  • STR14+2
  • DEX16+3
  • CON10+0

You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.

SensesDarkvision 60 ft., Passive Perception 14

SkillsPerception +4, Stealth +7

Actions

Rend

Melee attack: d20 +5 · Reach 5 ft.

Damage: 1d6+3 Slashing (average 6)

Nimble Escape (Bonus Action). The panther takes the Disengage or Hide action.

Stat blocks from SRD 5.2.1 and SRD 5.1 (CC BY 4.0), with the official 2014 errata where it applies. Circle of the Moon rules are summarized from the Player’s Handbook. Armor Class and hit points are worked out by the same rules engine as the Beastform app.