Wild Shape form · 2024 and 2014 rules
Constrictor Snake
Constrictor Snake is a CR 1/4 Large Beast that can swim 30 ft. In the 2024 rules, any druid can take it from level 2. In the 2014 rules, any druid can take it from level 4.
2024 rules · 5.5e
In the 2024 rules, any druid can take it from level 2.
- Armor Class
- 16 (13 + WIS)Circle Forms beats the beast’s 13
- Hit Points
- Your own + 9 temporary3 × level when you transform
- Attacks
- Bite +4, 1d8+2The beast’s own bonuses, as printed
With Wisdom 16, at the first level a Moon druid can use it with Circle Forms.
- Armor Class
- 13The beast’s own armor
- Hit Points
- Your own + 2 temporaryYour level when you transform
- Attacks
- Bite +4, 1d8+2The beast’s own bonuses, as printed
Temporary hit points grow with your level; everything else stays the same.
Constrictor Snake
Large Beast · CR 1/4
- Swim
- Grappler
- Blindsight
Armor Class13
Hit Points13 (2d10+2) A druid never takes this pool in the 2024 rules: Wild Shape gives temporary hit points instead.
Speed30 ft, Swim 30 ft
- STR15+2
- DEX14+2
- CON12+1
You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.
SensesBlindsight 10 ft., Passive Perception 12
SkillsPerception +2, Stealth +4
Actions
Bite
Melee attack: d20 +4 · Reach 5 ft.
Damage: 1d8+2 Piercing (average 6)
Constrict. Strength Saving Throw: DC 12, one Medium or smaller creature the snake can see within 5 feet. Failure: 7 (3d4) Bludgeoning damage, and the target has the Grappled condition (escape DC 12).
2014 rules · 5e
In the 2014 rules, any druid can take it from level 4. In the 2014 rules swimming forms open up at level 4, whatever the Circle.
- Armor Class
- 12The beast’s own armor
- Hit Points
- 13 (2d10+2)The beast’s pool. At 0 you change back, and leftover damage carries to your own
- Attacks
- Bite +4, 1d6+2 · Constrict +4, 1d8+2The beast’s own bonuses, as printed
In the 2014 rules the beast’s Armor Class and hit points are the same for every Circle.
Constrictor Snake
Large Beast · CR 1/4
- Swim
- Grappler
- Restrain
- Blindsight
Armor Class12
Hit Points13 (2d10+2) In the 2014 rules this pool is yours while transformed.
Speed30 ft, Swim 30 ft
- STR15+2
- DEX14+2
- CON12+1
You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.
SensesBlindsight 10 ft., Passive Perception 10
Actions
Bite
Melee attack: d20 +4 · Reach 5 ft.
Damage: 1d6+2 Piercing (average 5)
Constrict
Melee attack: d20 +4 · Reach 5 ft.
Damage: 1d8+2 Bludgeoning (average 6)
On hit: The target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the snake can’t constrict another target.
Stat blocks from SRD 5.2.1 and SRD 5.1 (CC BY 4.0), with the official 2014 errata where it applies. Circle of the Moon rules are summarized from the Player’s Handbook. Armor Class and hit points are worked out by the same rules engine as the Beastform app.