Wild Shape form · 2014 rules
Earth Elemental
Earth Elemental is a CR 5 Large Elemental that can burrow 30 ft. In the 2014 rules, only a Circle of the Moon druid can take it, from level 10, by spending two uses of Wild Shape at once.
2014 rules · 5e
In the 2014 rules, only a Circle of the Moon druid can take it, from level 10, by spending two uses of Wild Shape at once.
- Armor Class
- 17 (natural armor)The beast’s own armor
- Hit Points
- 126 (12d10+60)The beast’s pool. At 0 you change back, and leftover damage carries to your own
- Attacks
- Slam +8, 2d8+5The beast’s own bonuses, as printed
Costs two uses of Wild Shape.
Earth Elemental
Large Elemental · CR 5
- Burrow
- Darkvision
- High AC
- Powerhouse
Armor Class17 (natural armor)
Hit Points126 (12d10+60) In the 2014 rules this pool is yours while transformed.
Speed30 ft, Burrow 30 ft
- STR20+5
- DEX8-1
- CON20+5
You keep your own Intelligence, Wisdom and Charisma, and your skill and saving throw proficiencies.
SensesDarkvision 60 ft., Tremorsense 60 ft., Passive Perception 10
Damage Resistancesbludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunitiespoison
Condition Immunitiesexhaustion, paralyzed, petrified, poisoned, unconscious
LanguagesTerran
Traits
Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn’t disturb the material it moves through.
Siege Monster. The elemental deals double damage to objects and structures.
Actions
Multiattack. The elemental makes two slam attacks.
Slam
Melee attack: d20 +8 · Reach 10 ft.
Damage: 2d8+5 Bludgeoning (average 14)
Stat blocks from SRD 5.1 (CC BY 4.0), with the official 2014 errata where it applies. Circle of the Moon rules are summarized from the Player’s Handbook. Armor Class and hit points are worked out by the same rules engine as the Beastform app.